
Clans
Location:
AnywhereCommand:
N/ATarget Audience:
EveryoneRewards:
Based on Clan only EventsArda Anarchy features a powerful clan system that allows players to form alliances, claim rewards, and coordinate across the server.
- Clans can have up to 100 members
- Create a clan for 1 Zircon
- Upgrade your clan using Zircon equal to the next level (e.g., Level 2 = 2 Zircon)
- At Level 10, the upgrade currency changes
Alliances:
- Each clan can form up to 3 alliances with other clans
- Use /clan Ally and /clan AllyAccept to form bonds
- Break ties with /clan BreakAlliance
Clan homes:
Teleport together with your clan using /clan home. Homes unlock as your member count grows:
- /clan home – 3 players required
- /clan home2 – 6 players required
- /clan home3 – 9 players required
If your member count drops, teleporting is disabled—but homes are preserved.
Clan quests:
Clans can unlock daily quests by upgrading their tier with Black Gems. Members then subscribe individually with vote tokens to activate quests for 30 days. The more quests you unlock, the more expensive it gets—but the rewards scale too. Perfect for earning extra currency and clan-wide benefits.
Related Posts
Clans Are Here
Arda's long-awaited Clans System goes live, letting players form organized groups, build alliances, and unlock shared homes. With four ranks, three home tiers, and Zircon-based upgrades, clans are now the backbone of organized play.
Filter Hoppers
Sort non-stackable items automatically using a hopper and an item frame. Attach the frame, set your target item, and only that item passes through—everything else stays put.
Towers Event
Clans battle for control of six towers across Harad for 30 minutes in Keep Inventory mode. Each tower's Iron Golem earns 1 point per second of control—hold more golems, earn faster. The winning clan can wager currency for bonus rewards in the next event.
